
Myth Maker AI
A four-choice, dice-driven roguelite — roll past hex challenges, then carry your best gear and companions into the next world.
Myth Maker AI strips out the part most AI RPGs lead with: you never type a freeform action. Every turn hands you four fixed options, each pairing a stat with an action, and each resolved by an actual dice roll — stat bonus applied, equipment and companions adding or subtracting further, success or failure decided by the number. Fail a roll and a lucky potion (if you’re holding one) lets you try again.
Worlds are built from hexes, each hiding a challenge you roll past on the way to the objective — with real payoff for wandering off the critical path to clear extra ones. Finish a world and whatever gear and companions you won come home with you, equipped going into the next; completing a world also grants experience and possible level-ups that raise your stats. The result plays closer to a roguelite with TTRPG mechanics bolted on than to the freewrite sandboxes — Friends & Fables, Deep Realms — that make up most of our roster. That’s a deliberate trade against worldbuilding, meaningful choice, and a reactive world, and it won’t be for everyone.
Pricing
| Plan | Cost | Limits & Features |
|---|---|---|
| Free | $0 | Standard page (energy) allowance; microtransactions available for extra pages and lucky potions |
| Premium (Pre-Launch Monthly) | $4.99/month | 10% off microtransactions, 2x roll cap, 2x page recharge speed, unlocks the 4th encounter option (greyed out on Free), premium reward track |
| Premium (Pre-Launch Annual) | $29.94/year | Same Premium benefits as monthly, billed yearly at the pre-launch rate |
We haven’t rated Myth Maker AI yet. See our first look for the fuller take on our first 24 hours — a full rated review will follow once the beta matures.
Building an AI RPG platform, or part of the team behind Myth Maker AI? See how to work with Arcanum.